One key aspect of PlanetSide 2 that players praise is its free-to-play model. Prior to release SOE CEO John Smedley explained that the game’s cash shop “will not sell a more powerful gun or vehicle” so that PlanetSide 2 won’t become unbalanced between those who have forked over cash and those who haven’t. It’s not pay-to-win. The SOE team applauds League of Legends’ freemium model (League of Legends only charges players for character skins and currency boosts) and takes inspiration from that.
PlanetSide 2’s F2P model also means that it’ll feel at home with the existing free-to-play game library on PS4; including Blacklight: Retribution, Warframe and War Thunder. After several delays, fans will finally be able to experience the game on PS4 and the key changes being made for the console version, when the PlanetSide 2 beta goes live on January 20th.
As detailed by PlanetSide 2’s executive producer Clint Worley in a post on the PlayStation Blog, the game’s closed beta will be used for feedback and improvements:
Sadly though, PlanetSide fans outside of the United States will have to wait just a little bit longer to play the game on PS4. In the comments of the post, Worley revealed that:
As unfortunate as this is, PlanetSide 2 is known for its large scale battles (the developer is even trying to break the record for most FPS players playing online) and so rolling the game out in one territory allows them to avoid problems when the game goes global – especially given the PlayStation Network’s recent problems. Worley spoke of the team’s desire to stress test the game in another comment, whilst simultaneously confirming a PlanetSide 2 open beta.
PlanetSide 2 beta codes are being given out in chronological order though, so even if you are having to wait a little longer for the game to launch in your territory, you’ll still want to head to the official site and sign up ahead of time regardless.
Source: PlayStation Blog